plugin/third_party/google/protobuf/compiler/plugin.proto

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// Protocol Buffers - Google's data interchange format
// Copyright 2008 Google Inc. All rights reserved.
// https://developers.google.com/protocol-buffers/
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Author: kenton@google.com (Kenton Varda)
//
// WARNING: The plugin interface is currently EXPERIMENTAL and is subject to
// change.
//
// protoc (aka the Protocol Compiler) can be extended via plugins. A plugin is
// just a program that reads a CodeGeneratorRequest from stdin and writes a
// CodeGeneratorResponse to stdout.
//
// Plugins written using C++ can use google/protobuf/compiler/plugin.h instead
// of dealing with the raw protocol defined here.
//
// A plugin executable needs only to be placed somewhere in the path. The
// plugin should be named "protoc-gen-$NAME", and will then be used when the
// flag "--${NAME}_out" is passed to protoc.
syntax = "proto2";
package google.protobuf.compiler;
option java_package = "com.google.protobuf.compiler";
option java_outer_classname = "PluginProtos";
option go_package = "google.golang.org/protobuf/types/pluginpb";
import "google/protobuf/descriptor.proto";
// The version number of protocol compiler.
message Version {
optional int32 major = 1;
optional int32 minor = 2;
optional int32 patch = 3;
// A suffix for alpha, beta or rc release, e.g., "alpha-1", "rc2". It should
// be empty for mainline stable releases.
optional string suffix = 4;
}
// An encoded CodeGeneratorRequest is written to the plugin's stdin.
message CodeGeneratorRequest {
// The .proto files that were explicitly listed on the command-line. The
// code generator should generate code only for these files. Each file's
// descriptor will be included in proto_file, below.
repeated string file_to_generate = 1;
// The generator parameter passed on the command-line.
optional string parameter = 2;
// FileDescriptorProtos for all files in files_to_generate and everything
// they import. The files will appear in topological order, so each file
// appears before any file that imports it.
//
// protoc guarantees that all proto_files will be written after
// the fields above, even though this is not technically guaranteed by the
// protobuf wire format. This theoretically could allow a plugin to stream
// in the FileDescriptorProtos and handle them one by one rather than read
// the entire set into memory at once. However, as of this writing, this
// is not similarly optimized on protoc's end -- it will store all fields in
// memory at once before sending them to the plugin.
//
// Type names of fields and extensions in the FileDescriptorProto are always
// fully qualified.
repeated FileDescriptorProto proto_file = 15;
// The version number of protocol compiler.
optional Version compiler_version = 3;
}
// The plugin writes an encoded CodeGeneratorResponse to stdout.
message CodeGeneratorResponse {
// Error message. If non-empty, code generation failed. The plugin process
// should exit with status code zero even if it reports an error in this way.
//
// This should be used to indicate errors in .proto files which prevent the
// code generator from generating correct code. Errors which indicate a
// problem in protoc itself -- such as the input CodeGeneratorRequest being
// unparseable -- should be reported by writing a message to stderr and
// exiting with a non-zero status code.
optional string error = 1;
// A bitmask of supported features that the code generator supports.
// This is a bitwise "or" of values from the Feature enum.
optional uint64 supported_features = 2;
// Sync with code_generator.h.
enum Feature {
FEATURE_NONE = 0;
FEATURE_PROTO3_OPTIONAL = 1;
}
// Represents a single generated file.
message File {
// The file name, relative to the output directory. The name must not
// contain "." or ".." components and must be relative, not be absolute (so,
// the file cannot lie outside the output directory). "/" must be used as
// the path separator, not "\".
//
// If the name is omitted, the content will be appended to the previous
// file. This allows the generator to break large files into small chunks,
// and allows the generated text to be streamed back to protoc so that large
// files need not reside completely in memory at one time. Note that as of
// this writing protoc does not optimize for this -- it will read the entire
// CodeGeneratorResponse before writing files to disk.
optional string name = 1;
// If non-empty, indicates that the named file should already exist, and the
// content here is to be inserted into that file at a defined insertion
// point. This feature allows a code generator to extend the output
// produced by another code generator. The original generator may provide
// insertion points by placing special annotations in the file that look
// like:
// @@protoc_insertion_point(NAME)
// The annotation can have arbitrary text before and after it on the line,
// which allows it to be placed in a comment. NAME should be replaced with
// an identifier naming the point -- this is what other generators will use
// as the insertion_point. Code inserted at this point will be placed
// immediately above the line containing the insertion point (thus multiple
// insertions to the same point will come out in the order they were added).
// The double-@ is intended to make it unlikely that the generated code
// could contain things that look like insertion points by accident.
//
// For example, the C++ code generator places the following line in the
// .pb.h files that it generates:
// // @@protoc_insertion_point(namespace_scope)
// This line appears within the scope of the file's package namespace, but
// outside of any particular class. Another plugin can then specify the
// insertion_point "namespace_scope" to generate additional classes or
// other declarations that should be placed in this scope.
//
// Note that if the line containing the insertion point begins with
// whitespace, the same whitespace will be added to every line of the
// inserted text. This is useful for languages like Python, where
// indentation matters. In these languages, the insertion point comment
// should be indented the same amount as any inserted code will need to be
// in order to work correctly in that context.
//
// The code generator that generates the initial file and the one which
// inserts into it must both run as part of a single invocation of protoc.
// Code generators are executed in the order in which they appear on the
// command line.
//
// If |insertion_point| is present, |name| must also be present.
optional string insertion_point = 2;
// The file contents.
optional string content = 15;
// Information describing the file content being inserted. If an insertion
// point is used, this information will be appropriately offset and inserted
// into the code generation metadata for the generated files.
optional GeneratedCodeInfo generated_code_info = 16;
}
repeated File file = 15;
}