ai_scheduler/internal/services/chat.go

198 lines
5.0 KiB
Go

package services
import (
"ai_scheduler/internal/biz"
"ai_scheduler/internal/config"
"ai_scheduler/internal/data/constants"
"ai_scheduler/internal/entitys"
"ai_scheduler/internal/gateway"
"context"
"encoding/json"
"log"
"sync"
"time"
"github.com/gofiber/fiber/v2"
"github.com/gofiber/websocket/v2"
)
// ChatHandler 聊天处理器
type ChatService struct {
routerBiz *biz.AiRouterBiz
Gw *gateway.Gateway
mu sync.Mutex
ChatHis *biz.ChatHistoryBiz
cfg *config.Config
}
// NewChatHandler 创建聊天处理器
func NewChatService(
routerService *biz.AiRouterBiz,
chatHis *biz.ChatHistoryBiz,
gw *gateway.Gateway,
cfg *config.Config,
) *ChatService {
return &ChatService{
routerBiz: routerService,
Gw: gw,
ChatHis: chatHis,
cfg: cfg,
}
}
func (h *ChatService) ChatFail(c *websocket.Conn, content string) {
err := c.WriteMessage(websocket.TextMessage, []byte(content))
if err != nil {
log.Println("发送错误:", err)
}
_ = c.Close()
}
// Chat 处理WebSocket聊天连接
// 这是WebSocket处理的主入口函数
func (h *ChatService) Chat(c *websocket.Conn) {
ctx, cancel := context.WithCancel(context.Background())
// 创建新的客户端实例
client := gateway.NewClient(c, ctx, cancel)
// 验证并收集连接数据,后续对话中会使用
if err := client.DataAuth(); err != nil {
log.Println("数据验证错误:", err)
_ = client.SendFunc([]byte(err.Error()))
client.Close()
return
}
// 验证通过后,将客户端添加到网关管理
h.Gw.AddClient(client)
// 使用信号量限制并发处理的消息数量
semaphore := make(chan struct{}, 1) // 最多1个并发消息处理
// 用于等待所有goroutine完成的wait group
var wg sync.WaitGroup
// 确保在函数返回时移除客户端并关闭连接
defer func() {
wg.Wait() // 等待所有消息处理goroutine完成
close(semaphore) // 关闭信号量通道
h.Gw.Cleanup(client.GetID())
}()
// 绑定会话ID, sessionId 为空时, 则不绑定
if uid := client.GetSession(); uid != "" {
if err := h.Gw.BindUid(client.GetID(), uid); err != nil {
log.Println("绑定UID错误:", err)
}
}
// 开启心跳检测
go client.InitHeartbeat(time.Duration(h.cfg.Sys.HeartbeatInterval))
// 循环读取客户端消息
for {
messageType, message, err := client.ReadMessage()
if err != nil {
log.Printf("读取错误: %v, 客户端ID: %s", err, client.GetID())
break
}
// 处理心跳消息
if messageType == websocket.PingMessage || string(message) == "PING" {
client.LastActive = time.Now()
msgType := websocket.TextMessage
if messageType == websocket.PingMessage {
msgType = websocket.PongMessage
}
if err = client.SendMessage(msgType, []byte(`PONG`)); err != nil {
log.Printf("发送pong消息失败: %v", err)
}
continue
}
// 使用信号量限制并发
semaphore <- struct{}{}
wg.Add(1)
go func(msgType int, msg []byte) {
defer func() {
<-semaphore
wg.Done()
// 恢复panic
if r := recover(); r != nil {
log.Printf("消息处理goroutine发生panic: %v", r)
}
}()
// 消息处理逻辑
h.processMessage(client, msgType, msg)
}(messageType, message)
}
}
// 将消息处理逻辑提取到单独的方法
func (h *ChatService) processMessage(client *gateway.Client, msgType int, msg []byte) {
// 处理消息
processedMsg, _ := h.handleMessageToString(client, msgType, msg)
log.Printf("收到消息:消息类型 %d, 内容 %s, 客户端ID: %s",
msgType, string(processedMsg), client.GetID())
// 解析请求
var req entitys.ChatSockRequest
if err := json.Unmarshal(processedMsg, &req); err != nil {
log.Printf("JSON解析错误: %v, 客户端ID: %s", err, client.GetID())
return
}
// 路由处理请求
if err := h.routerBiz.RouteWithSocket(client, &req); err != nil {
log.Printf("处理失败: %v, 客户端ID: %s", err, client.GetID())
}
}
// handleMessageToString 处理不同类型的WebSocket消息
// 参数:
// - client: 客户端对象
// - msgType: 消息类型
// - msg: 消息内容
//
// 返回:
// - text: 处理后的文本内容
// - chatType: 连接状态
func (h *ChatService) handleMessageToString(client *gateway.Client, msgType int, msg any) (text []byte, chatType constants.ConnStatus) {
switch msgType {
case websocket.TextMessage:
return msg.([]byte), constants.ConnStatusNormal
case websocket.BinaryMessage:
return msg.([]byte), constants.ConnStatusNormal
case websocket.CloseMessage:
return nil, constants.ConnStatusClosed
case websocket.PingMessage:
return nil, constants.ConnStatusIgnore
case websocket.PongMessage:
return nil, constants.ConnStatusIgnore
default:
log.Printf("未知的消息类型: %d", msgType)
return nil, constants.ConnStatusIgnore
}
}
func (s *ChatService) Useful(c *fiber.Ctx) error {
req := &entitys.UseFulRequest{}
if err := c.BodyParser(req); err != nil {
return err
}
err := s.ChatHis.Update(c.Context(), req)
if err != nil {
return err
}
return nil
}
func (s *ChatService) UsefulList(c *fiber.Ctx) error {
return c.JSON(constants.UseFulMap)
}