183 lines
4.3 KiB
Go
183 lines
4.3 KiB
Go
package services
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import (
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"ai_scheduler/internal/biz"
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"ai_scheduler/internal/config"
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"ai_scheduler/internal/data/constants"
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"ai_scheduler/internal/entitys"
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"ai_scheduler/internal/gateway"
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"encoding/json"
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"log"
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"sync"
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"github.com/gofiber/fiber/v2"
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"github.com/gofiber/websocket/v2"
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)
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// ChatHandler 聊天处理器
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type ChatService struct {
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routerBiz *biz.AiRouterBiz
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Gw *gateway.Gateway
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mu sync.Mutex
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ChatHis *biz.ChatHistoryBiz
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cfg *config.Config
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}
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// NewChatHandler 创建聊天处理器
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func NewChatService(
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routerService *biz.AiRouterBiz,
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chatHis *biz.ChatHistoryBiz,
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gw *gateway.Gateway,
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cfg *config.Config,
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) *ChatService {
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return &ChatService{
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routerBiz: routerService,
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Gw: gw,
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ChatHis: chatHis,
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cfg: cfg,
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}
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}
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// ToolCallResponse 工具调用响应
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type ToolCallResponse struct {
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ID string `json:"id" example:"call_1"`
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Type string `json:"type" example:"function"`
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Function FunctionCallResponse `json:"function"`
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Result interface{} `json:"result,omitempty"`
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}
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// FunctionCallResponse 函数调用响应
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type FunctionCallResponse struct {
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Name string `json:"name" example:"get_weather"`
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Arguments interface{} `json:"arguments"`
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}
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func (h *ChatService) ChatFail(c *websocket.Conn, content string) {
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err := c.WriteMessage(websocket.TextMessage, []byte(content))
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if err != nil {
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log.Println("发送错误:", err)
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}
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_ = c.Close()
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}
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// Chat 处理WebSocket聊天连接
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// 这是WebSocket处理的主入口函数
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func (h *ChatService) Chat(c *websocket.Conn) {
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// 创建新的客户端实例
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h.mu.Lock()
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client := gateway.NewClient(c)
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h.mu.Unlock()
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// 将客户端添加到网关管理
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h.Gw.AddClient(client)
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log.Println("client connected:", client.GetID())
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log.Println("客户端已连接")
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// 绑定会话ID
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uid := c.Query("x-session")
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if uid != "" {
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if err := h.Gw.BindUid(client.GetID(), uid); err != nil {
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log.Println("绑定UID错误:", err)
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}
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log.Printf("bind %s -> uid:%s\n", client.GetID(), uid)
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}
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// 验证并收集连接数据,后续对话中会使用
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if err := client.DataAuth(); err != nil {
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log.Println("数据验证错误:", err)
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h.ChatFail(c, err.Error())
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return
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}
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// 确保在函数返回时移除客户端并关闭连接
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defer func() {
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h.Gw.RemoveClient(client.GetID())
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_ = c.Close()
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log.Println("client disconnected:", client.GetID())
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}()
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// 循环读取客户端消息
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for {
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// 读取消息
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messageType, message, err := c.ReadMessage()
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if err != nil {
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log.Println("读取错误:", err)
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break
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}
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// 处理消息
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msg, chatType := h.handleMessageToString(c, messageType, message)
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if chatType == constants.ConnStatusClosed {
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break
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}
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if chatType == constants.ConnStatusIgnore {
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continue
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}
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log.Printf("收到消息: %s", string(msg))
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// 解析请求
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var req entitys.ChatSockRequest
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if err = json.Unmarshal(msg, &req); err != nil {
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log.Println("JSON parse error:", err)
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continue
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}
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// 路由处理请求
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err = h.routerBiz.RouteWithSocket(client, &req)
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if err != nil {
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log.Println("处理失败:", err)
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}
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}
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}
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// handleMessageToString 处理不同类型的WebSocket消息
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// 参数:
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// - c: WebSocket连接
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// - msgType: 消息类型
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// - msg: 消息内容
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//
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// 返回:
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// - text: 处理后的文本内容
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// - chatType: 连接状态
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func (h *ChatService) handleMessageToString(c *websocket.Conn, msgType int, msg any) (text []byte, chatType constants.ConnStatus) {
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switch msgType {
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case websocket.TextMessage:
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return msg.([]byte), constants.ConnStatusNormal
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case websocket.BinaryMessage:
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return msg.([]byte), constants.ConnStatusNormal
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case websocket.CloseMessage:
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return nil, constants.ConnStatusClosed
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case websocket.PingMessage:
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// 可选:回复 Pong
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c.WriteMessage(websocket.PongMessage, nil)
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return nil, constants.ConnStatusIgnore
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case websocket.PongMessage:
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return nil, constants.ConnStatusIgnore
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default:
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return nil, constants.ConnStatusIgnore
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}
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return msg.([]byte), constants.ConnStatusIgnore
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}
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func (s *ChatService) Useful(c *fiber.Ctx) error {
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req := &entitys.UseFulRequest{}
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if err := c.BodyParser(req); err != nil {
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return err
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}
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err := s.ChatHis.Update(c.Context(), req)
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if err != nil {
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return err
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}
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return nil
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}
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func (s *ChatService) UsefulList(c *fiber.Ctx) error {
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return c.JSON(constants.UseFulMap)
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}
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